About
Hello! My name is Nicolas and I love programming and making pixel art. I'm a student at Concordia studying Computer Science. I've been programming games and other software mostly using Unity for around 5 years, though I've also gotten used to using GameMaker and am currently learning Unreal Engine 5. My favorite programming languages are C#, C++ and Python.
Experience
Jan 2023 - Oct 2024
Event Coordinator and Treasurer - Concordia Game Development
Kept the organization's plans realistic and organized by making financial plans and budget proposals. Aided the game development community by acting as a mentor and supervisor during events.
Leadership
Teamwork
Organization
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Projects

Academic Master
A game where to play as a professor and must upgrade your lectures to make teaching more engaging for your students. This was made as an interactive game that could help professors by suggesting alternative forms of teaching to implement in class.
Unity
C#
Git

3D Rain Scene
A simulation of a 3D scene with rain developed in C++ and OpenGL. The user can freely navigate the area and enable or disable rain.
OpenGL
C++
Docker
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Want to get in touch? Email me at nicolasbernardboyer@gmail.com and I will get back to you as soon as possible!